Update 0.6.7 – Release Notes
As we continue to work on the next Major Update, this patch fixes several bugs that we wanted to make sure are resolved as soon as possible. There were a few issues with AI players and NPCs that are now smoothed out, making online matches and custom games against AI much more competitive. BUG
Update 0.6.6 – Release Notes
This small patch fixes a few bugs we found in Update 0.6.5, and adds improvements to Combat and UI. Expect significant new changes, improvements, and a good deal of new content in our next Major Update, slated for next week! COMBAT Improved Blocking mechanics: successful Blocks are physically blended and more accurately felt Reduced
Update 0.6.5 – AI and Effects Improvements
EFFECTS IMPROVEMENTS We added a comprehensive new system to handle hit impact effects on various surface types, including flesh, armor, wood, sand, bone, and many more! For example, striking Skeleton Warriors now produces a cloud of bone dust, and a corresponding bone-crunching sound effect. The system also applies to footstep impacts with various surface types,
Major Update 0.6.4 – New Faces, New Arena
NEW FACES You may have noticed a lack of a certain female charm in the Six Temples cast of heroes. Well, that ends today as we proudly announce two new heroes! Entering the battle for the first time are: The Hunter - The cunning and beautiful Hunter brings the ancient art of archery to
Update 0.6.2 – Performance Upgrades, Bug Fixes
Performance Upgrades We got a lot of feedback from players experiencing subpar performance the first time the game started. To resolve this, we rebalanced and optimized the performance settings that are automatically applied the first time you launch Six Temples. This should result in graphics pre-sets of Low, Medium, and High being accurately and automatically applied depending
Major Update 0.5 – Sultans and Skeletons
We are proud to announce the release of our biggest update yet! While the core of the game remains the same, we've added several new features that place Six Temples in a genre of its own. The new update includes gruesome and terrifying mobs, a skill progression system, treasure and item upgrades, as well
Private Beta – Update 6 Patch Notes
Update 6 is focused on technical improvements and bugs found during last weekend's play test. After implementing several major changes to the game last week, we've continued to smooth out graphical and gameplay bugs. Graphics Character hair and eye shaders have been optimized to add realism. Character skin shaders have been improved to add
Private Beta – Build 5 Patch Notes
Private Beta - Update 5 is now live on Private Beta servers, marking the beginning of Private Beta Wave 2! With this update we introduced multiple new elements, which we think significantly improve the flow and feel of the game. As always, we welcome your feedback through our Discord community and in-game Feedback
Private Beta – Build 4 Patch Notes
One week since opening the Private Beta, we've already made myriad changes to the core gameplay and appearance of Six Temples. In addition to graphical, UI, and gameplay tweaks, today's build includes a new game mode that is played on a smaller version of the Acropolis map. Arena Mode The new game mode features two
Private Beta – Build 3 Patch Notes
Build 3 is now available on live servers. The major news in this mid-week patch is the addition of voice chat by Vivox, providing crystal clear, positional surround-sound audio on Team and World channels. What's New Vivox Voice Chat Implemented Team and World voice chat channels with Vivox, including positional audio (players' voices will be