Play a melee combat game the way it should be played, with controls designed to be intuitive and accurate. Melee combat in Six Temples offers myriad possibilities to chain class-specific attacks, power-ups, abilities, and magic items on the fly.
Experience real-time physics simulation on a mythic scale, powered by Unreal Engine 4. Feel the full impact of your power with visceral hit reactions and Finishing Moves.
Close combat not your style? Play a ranged character like The Wizard, who deals damage with fire magic from afar, aiding his team with Healing and Area-of-Effect abilities.
Each Hero has a variety of unique skills and abilities that may be used at any time, at the cost of Energy.
Enjoy any game mode in competitive Online Matches, or in Offline Mode with challenging bots. Discover, capture, loot, and defend to lead your team to victory!
A limited number of super-powerful Relics can be found in Shrines at the center of the map, appearing throughout the match. Bring the Relics back to your Temple to score points, upgrade the Temple, and boost your entire team.
The classic battle mode. Team Deathmatch pits two teams of 12 against each other in a brutal, no-holds-barred death match where Kills and Points are all that matter.
Teams start in Temples on opposite ends of the map, and must progress through the map to capture the opposing team’s Temple to win the round. Healing Fountains, Defensive Zones, and Graveyards serve as additional control points to help your defense.
With 24 players per match, every round is an intense battle to the finish. There is no single Hero that does it all –– team communication is critical to success, whether you are in the realm of the living or the dead.
Play with the best, or hop on for a casual game. The matchmaking system guarantees the best possible, and fairest possible game for every player.